Improved TSA Guide

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Video Game Design MS

(-) Table of Contents



(-) Overview


Teams compete in creating a video game. Judges will grade the game based on a variety of factors such as overall appeal, creativity, and technical difficulty. Semi-finalists will then be interviewed by judges. The team with the most points wins.


(-) Rules


General


Submission & Interview


Grading


(-) How to Win


Process

Once you have a team assembled, before you do any kind of work including meetings and brainstorming, make sure you have a plan of work log to record how everyone in the team contributed. You may use the PDF provided by TSA, though it is not required.

Have meetings with everyone in the team to discuss and decide how you will make your game (what engine/tool for example you will use) and to brainstorm what your game will be about. Be sure to record meetings in the plan of work log along with any other type of work. Also make sure that everyone in the meeting contributes and those who didn't attend the meeting are caught up with everything.

It is recommended you start with a game mechanic and make the minimum viable product (MVP) to test out. The MVP should at the very least be somewhat engaging. Don't waste your time trying to add more than the bare necessity. The MVP doesn't even need to be made in the engine of your choice, you can use paper models if applicable.

Once your minimum viable product is good, move onto developing the rest of your story and flow of the game. When you have a good idea of what you want the game to look like, create your storyboard.

Keep working on the game. Test it constantly not just for bugs but for how engaging it is. Have people who didn't work on the game try it out and don't give them any instructions, just observe how they interact with the game. Your game should provide ample instructions to the player and be very easy for you, the developer.


Tools


Documentation

Highschool documentation is expected to be highly formal. However, at the middle school level, some judges may actually prefer more creative documentation such as inserting screenshots into the purpose and description or coloring the storyboard and formatting it like a comic strip. Ask around and if you can't decide, just play it safe and make the documentation formal. Official TSA forms page here.


Interviews


(-) Additional Tips



(-) Examples



(-) Additional Resources



(-) Suggested Competitions